Opel vectra A v2 (replace + add-on)for GTA V by "elcreador" 
Dirt map fixed.
This mod replace futo.
Conversion from SA.Original Authors: Jorge e Andrey , SerbianMod
It is recommended that you use OpenIV's mod manager feature (http://openiv.com/?p=1132) with rpf mods to provide easy switching of rpf mods to off for online play to avoid bans. 

Files: 
-Replace folder
-Add-on folder 

Instructions into the folders.
Enjoy.

With OPENIV in edit mode you can replace the files: 
-------------------------------------------------------------------------------------------------- REPLACE METOD:

- futo install

1-Replace futo files; you can find them in: 
\GTA V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\


----------------------------------------------------------------------------------------------

2-Replace lines in  handling.meta in: 
GTA V\update\update.rpf\common\data
 replace only the vehicles lines editing the files:

Extract it with OpenIV and edit it with Notepad++. Open the file, press CTRL+F and search for "futo" until you find the part where futo is listed.

Overwrite original entry with the following:


<handlingName>futo</handlingName>
      <fMass value="1400.000000" />
      <fInitialDragCoeff value="8.500000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
      <fDriveBiasFront value="0.200000" />
      <nInitialDriveGears value="5" />
      <fInitialDriveForce value="0.250000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="160.000000" />
      <fBrakeForce value="0.600000" />
      <fBrakeBiasFront value="0.550000" />
      <fHandBrakeForce value="0.400000" />
      <fSteeringLock value="35.000000" />
      <fTractionCurveMax value="1.550000" />
      <fTractionCurveMin value="1.500000" />
      <fTractionCurveLateral value="18.000000" />
      <fTractionSpringDeltaMax value="0.110000" />
      <fLowSpeedTractionLossMult value="1.300000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.494000" />
      <fTractionLossMult value="0.600000" />
      <fSuspensionForce value="1.300000" />
      <fSuspensionCompDamp value="0.800000" />
      <fSuspensionReboundDamp value="1.700000" />
      <fSuspensionUpperLimit value="0.170000" />
      <fSuspensionLowerLimit value="-0.170000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.510000" />
      <fAntiRollBarForce value="0.280000" />
      <fAntiRollBarBiasFront value="0.280000" />
      <fRollCentreHeightFront value="0.280000" />
      <fRollCentreHeightRear value="0.280000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="80.000000" />
      <fOilVolume value="8.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="50000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

--------------------------------------------------------------------------------------------------

3-Replace lines in vehicles.meta in: 
\GTA V\update\update.rpf\common\data\levels\gta5
 replace only the vehicles lines editing the files:

Extract it with OpenIV and edit it with Notepad++. Open the file, press CTRL+F and search for "futo" until you find the part where futo is listed.

Overwrite original entry with the following:

<modelName>futo</modelName>
      <txdName>futo</txdName>
      <handlingId>futo</handlingId>
      <gameName>SPORT RS</gameName>
      <vehicleMakeName>RENAULT</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>INFERNUS</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>SULTAN_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.025000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.295000" z="0.533000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.175000" z="0.465000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.475000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.136000" y="0.126000" z="0.475000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset> 
      <PovCameraOffset x="0.000000" y="-0.135000" z="0.670000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.150000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.236300" />
      <wheelScaleRear value="0.236300" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.700000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        50.000000
        100.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.832" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="50" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="50" />
      <flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>STD_SULTAN_FRONT_LEFT</Item>
        <Item>STD_SULTAN_FRONT_RIGHT</Item>
        <Item>STD_SULTAN_REAR_LEFT</Item>
        <Item>STD_SULTAN_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
      </Item>
 ------------------------------------------------------------------------------------------------------
4.- in vehicles.meta continue looking for futo until the next lines:
        
     <Item>
      <parent>vehicles_futo_interior</parent>
      <child>futo</child>
    </Item>

CHANGE IT FOR THIS:

    <Item>
      <parent>vehicles_banshee_interior</parent>
      <child>futo</child>
      </Item>
  